Użytkownik:Sqnik: Różnice pomiędzy wersjami

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(Nie pokazano 12 pośrednich wersji utworzonych przez tego samego użytkownika)
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[[file:pds01.png|700px|center]]
{| class="wikitable"
<div style="text-align: center;">
! !! Level 1 !! Level 2 !! Level 3 !! Level 4 !! Level 5
'''In PAdventures, you will come across several different systems, and one of them is the Pokémon detection system, where special items are used to detect them in various areas of the game. Check them out below:'''<br><br>
|-
[[file:bn01.png|400px|link=http://pl.padventures.info/Bug_hunting_system]]  [[file:ffr01.png|400px|link=http://pl.padventures.info/Fiery_fisher_rod]]  [[file:lp01.png|400px|link=http://pl.padventures.info/Lead_Pickaxe]]
! Cost
<br><br>
| 50k || 100k || 200k || 300k || 500k
[[file:ih01.png|400px|link=http://pl.padventures.info/Ice_Mining]]  [[file:md01.png|400px|link=http://pl.padventures.info/Magnetic_Detector]]  [[file:gd01.png|400px|link=http://pl.padventures.info/Ghost_Detector]]
|}
</div>
[[File:Fishrodstittle.png|link=|center]]


Wędki można zdobyć poprzez misje wykonywane u NPC Guru w zadaniu [[Fishing rods]].
Tabela 2: efekty perków


<table border="1" colspan=0><tr> <th>Nazwa</th><th>Wygląd</th> <th>Opis</th> <tr> <td>Old Rod</td> <td>[[File:Rod_old.png |link=|center]]</td> <td> Maksymalna liczba dozwolonych przynęt: 1.
{| class="wikitable"
 
! Effect description !! Base (level 0) !! Level 1 !! Level 2 !! Level 3 !! Level 4 !! Level 5
Czas odnowienia: 2 ~ 3 sekundy.
|-
 
| Increases duration of ice mirror || 0.3s || 0.6s || 0.9s || 1.2s || 1.5s || 2s
</td> </tr> <tr> <td>Great Rod</td> <td>[[File:Rod_good.png |link=|center]]</td> <td> Maksymalna liczba dozwolonych przynęt: 1.
|-
 
| Boosts snow cloak ability by: || 0.2% || 0.5% || 1% || 1.5% || 2.5% || 5%
Czas odnowienia: 4 ~ 5 sekund.</td>
|-
 
| Extra damage to daily bosses || 1% || 3% || 4% || 6% || 8% || 10%
</tr> <tr> <td>Super Rod</td> <td>[[File:Rod_super.png |link=|center]]</td> <td> Maksymalna liczba dozwolonych przynęt: 1.
|-
 
| Chance to skip cooldown on ability urge || 0.1% || 0.3% || 0.4% || 0.6% || 0.8% || 1.2%
Czas odnowienia: 6 ~ 8 sekund.</td>
|-
 
| Boosts all healing moves by: || 3% || 6% || 8% || 10% || 12% || 15%
</tr> <tr> <td>Ultra Rod</td> <td>[[File:Rod_ultra.png |link=|center]]</td> <td> Maksymalna liczba dozwolonych przynęt: 1.
|-
 
| Roto exp. points held gives: || +0.5% more experience || +1.5% more experience || +2.5% more experience || +3.2% more experience || +4% more experience || +5% more experience
Czas odnowienia: 9 ~ 10 sekund.
|-
 
| Boosts proficiency experience by: || 1% || 3% || 5% || 7% || 10% || 15%
</td> </tr> <tr> <td>Master Rod</td> <td>[[File:25805.gif |link=|center]]</td> <td> Maksymalna liczba dozwolonych przynęt: 2.
|-
 
| Spell counter: its duration lasts || 0.3s || 0.5s || 0.8s || 1.2s || 2s + additional effect user doesn't receive damage|| 3s + additional effect user doesn't receive damage
Czas odnowienia: 10 ~ 15 sekund.</td>
|-
 
| Reduces incoming damage from all types by: || 0.5% || 1% || 1.5% || 3% || 4% || 5%
</tr> <tr> <td>Misty Bait</td> <td>[[File:Mistyb5.png]]</td> <td>Widzisz Shiny Venonat Jar. Daje małą szansę na spotkanie shiny Pokémonów.</td> </tr> <tr> <td>Jhoto Bait</td> <td>[[File:Johtob8.png]]</td> <td>Widzisz Venonat Jar. Daje małą szansę na spotkanie 1 dodatkowego Pokémona oraz bardzo małą szansę na spotkanie 2 dodatkowych Pokémonów. Nie może być używany z Shiny Caterpie Jar.</td> </tr> <tr> <td>Hoenn Bait</td> <td>[[File:Hoenn6.png]]</td> <td>Widzisz Shiny Caterpie Jar. Daje małą szansę na spotkanie 2 dodatkowych Pokémonów oraz bardzo małą szansę na spotkanie 3 dodatkowych Pokémonów. Nie może być używany z Venonat Jar.</td> </tr> <tr> <td>Kannovalola Bait</td> <td>[[File:Kanona7.png]]</td> <td>Widzisz Cutiefly Jar. Zwiększa szansę na spotkanie Pokémona o 20%.</td> </tr> <tr> <td>Small Red Fish Bait</td> <td>[[File:Smallred6.png]]</td> <td>Widzisz Shiny Weedle Jar. Daje małą szansę na spotkanie sklonowanego Pokémona. Nie może być używany z Shiny Venonat Jar, Shiny Grimer Jar, Weedle Jar, Caterpie Jar ani Grimer Jar. Działa tylko na wyspie cloned.</td> </tr> <tr> <td>Jessie Bait</td> <td>[[File:Jessb1.png]]</td> <td>Widzisz Cutiefly Jar. Zwiększa szansę na spotkanie Pokémona o 20%.</td> </tr> <tr> <td>James</td> <td>[[File:Jamesb0.png]]</td> <td>Widzisz Cutiefly Jar. Zwiększa szansę na spotkanie Pokémona o 20%.</td> </tr> <tr> <td>Meowth Bait</td> <td>[[File:Mewoth_b.png]]</td> <td>Widzisz Cutiefly Jar. Zwiększa szansę na spotkanie Pokémona o 20%.</td> </tr> <tr> <td>Big Shrimp Bait</td> <td>[[File:Bshrimp.png]]</td> <td>Widzisz Cutiefly Jar. Zwiększa szansę na spotkanie Pokémona o 20%.</td> </tr> <tr> <td>Mega Repellent Bait</td> <td>[[File:MegaREp.png]]</td> <td>W tej skrzyni możesz otrzymać dowolne przynęty, które mogą być użyte z Bug Net.</td> </tr> </table><br>
|-
 
| Chance to bypass through immunities || 0.1% || 0.3% || 0.5% || 0.7% || 0.9% || 1.2%
Istnieją również przedmioty, które mogą zapewnić dodatkowe bonusy do systemu Bug Net. Są to:
|-
 
| Additional dmg to moxie || +1% || +2% || +3% || +4% || +6% || +8%
<table border="1" colspan=0><tr> <th>Nazwa</th><th>Wygląd</th> <th>Opis</th> <tr> <td>Quince Cake</td> <td>[[File:Cad023.png |link=|center]]</td> <td>Generuje o 50% więcej dodatkowych Pokémonów przy użyciu Bug Net. Zwiększa szansę złapania Pokémonów typu Trującego, Robaczego i Latającego. Ten bonus trwa 72 godziny.</td> </tr> <tr> <td>Extra Bug Hunting Ticket</td> <td>[[File:TKT.png]]</td> <td>Generuje o 50% więcej dodatkowych Pokémonów przy użyciu Bug Net. Ten bonus trwa 2 godziny.</td> </tr> <tr> <td>Squirtle Cioppino</td> <td>[[File:Squirtlecio.png]]</td> <td>Skraca czas odnowienia użycia Bug Net o 50% przez 3 godziny.</td> </tr> <tr> <td>Wartortle Cioppino</td> <td>[[File:Warciop.png]]</td> <td>Skraca czas odnowienia użycia Bug Net o 55% przez 30 godzin.</td> </tr> </table><br>
|-
| Additional dmg to moody || +1% || +2% || +3% || +4% || +6% || +8%
|-
| Telekinesis like spells* heal boost by: || 2% || 5% || 6% || 8% || 10% || 12%
|-
| Ability beast boost boosted by: || +0.5% || +1% || +1.5% || +3% || +4% || +5%
|-
| Ability hustle +more% to activate ability || +0.5% || +1% || +2% || +3% || +4% || +5%
|-
| Sheer force increases dmg by: || +1% || +1.5% || +2% || +2.5% || +3% || +4%
|-
| Merciless gives more% dmg when poisoned || +1% || +1.5% || +2% || +3% || +4% || +5%
|-
| Increases chance to use sniper ability || +1% || +1.5% || +2% || +3% || +4% || +5%
|-
| Solar power ability dmg increase || +1% || +1.5% || +2% || +3% || +4% || +5%
|-
| Increases Stamina's damage reduction || +1% || +2% || +2.5% || +3% || +4% || +5%
|-
| Increases technician ability damage boost || +1% || +1.5% || +3% || +4% || +6% || +10%
|-
| Increases victory star ability damage boost || +1% || +1.5% || +3% || +4% || +6% || +10%
|-
| Increases zen mode ability damage boost || +0.5% || +1% || +1.5% || +2% || +4% || +5%
|-
| When user is under sleep and confusion condition then it gets healed (with cd of 1min) || 1% || 2% || 5% || 6% || 8% || 10%
|-
| Chance that cooldown urge works through prot moves || 0.5% || 1.5% || 3% || 5% || 8% || 12%
|-
| Chance, that cooldown of any used move will be halved (cooldown of 2min) || 0.15% || 0.5% || 1% || 1.5% || 3% || 5%
|-
| Move Solar beam deals higher damage if used during sunny day || +2% || +4% || +8% || +12% || +15% || +20%
|-
| When user receives damage higher than 6000 within 2 seconds then it becomes resistant for next 4 seconds || 3% || 5% || 8% || 10% || 12% || 15%
|-
| When user's hp drops below 30% then it becomes immune to all stun types for: || 0.5s || 1s || 3s || 4s || 6s || 8s
|-
| Chance to reflect x% damage but as normal type || 1% chance <br />0.5% damage || 1% chance <br />3% damage || 1.5% chance <br />6% dmg || 3% chance <br />10% dmg || 5% chance <br /> 15% damage || 7.5% chance <br />20% damage
|-
| When user uses counter and enemy deals damage to it during this time, then user gets healed for x% (max 5 hits) || 0.2% of max hp || 0.5% of max hp || 0.75% of max hp || 1.5% of max hp || 2% of max hp || 3.5% of max hp
|-
| During hail, user has chance to dodge an attack || 0.5% || 1% || 1.5% || 2.5% || 4% || 5%
|-
| When user uses terrain-like spells, then it gets x% resistant for 3.5s || 1% || 2% || 3% || 5% || 7% || 12%
|-
| During sandstorm user deals x% critical damage || 2% || 3% || 5% || 7% || 10% || 12.5%
|-
| Pull moves cause stun for || 0.2s || 0.5s || 0.7s || 1s || 1.5s || 2s
|-
| Increase chances to activate %based helds by: || 0.5% || 1% || 1.5% || 2.5% || 4% || 8%
|-
| When user is released max 3 seconds after used revive (on user) then it gets resistance for all types for 4 seconds || 2% || 3.5% || 5% || 7% || 10% || 12%
|-
| Reduces cooldown for berries || -0.5s || -1s || -1.5s || -2s || -3s || -5s
|-
| Increases effects time for berries || +3% || +5% || +8% || +12% || +15% || +20%
|-
| Damage boost against bosses (including daily) || 1% || 1.5% || 2% || 3.5% || 5% || 7%
|-
| Damage reduction from all kind of bosses (inc daily) || 2% || 3.5% || 5% || 7% || 10% || 12.5%
|-
| When enemy's hp drops below 20% then user deals higher damage || +3% || +4% || +5.5% || +8% || +10% || +12.5%
|}

Aktualna wersja na dzień 06:50, 8 lis 2026

Level 1 Level 2 Level 3 Level 4 Level 5
Cost 50k 100k 200k 300k 500k

Tabela 2: efekty perków

Effect description Base (level 0) Level 1 Level 2 Level 3 Level 4 Level 5
Increases duration of ice mirror 0.3s 0.6s 0.9s 1.2s 1.5s 2s
Boosts snow cloak ability by: 0.2% 0.5% 1% 1.5% 2.5% 5%
Extra damage to daily bosses 1% 3% 4% 6% 8% 10%
Chance to skip cooldown on ability urge 0.1% 0.3% 0.4% 0.6% 0.8% 1.2%
Boosts all healing moves by: 3% 6% 8% 10% 12% 15%
Roto exp. points held gives: +0.5% more experience +1.5% more experience +2.5% more experience +3.2% more experience +4% more experience +5% more experience
Boosts proficiency experience by: 1% 3% 5% 7% 10% 15%
Spell counter: its duration lasts 0.3s 0.5s 0.8s 1.2s 2s + additional effect user doesn't receive damage 3s + additional effect user doesn't receive damage
Reduces incoming damage from all types by: 0.5% 1% 1.5% 3% 4% 5%
Chance to bypass through immunities 0.1% 0.3% 0.5% 0.7% 0.9% 1.2%
Additional dmg to moxie +1% +2% +3% +4% +6% +8%
Additional dmg to moody +1% +2% +3% +4% +6% +8%
Telekinesis like spells* heal boost by: 2% 5% 6% 8% 10% 12%
Ability beast boost boosted by: +0.5% +1% +1.5% +3% +4% +5%
Ability hustle +more% to activate ability +0.5% +1% +2% +3% +4% +5%
Sheer force increases dmg by: +1% +1.5% +2% +2.5% +3% +4%
Merciless gives more% dmg when poisoned +1% +1.5% +2% +3% +4% +5%
Increases chance to use sniper ability +1% +1.5% +2% +3% +4% +5%
Solar power ability dmg increase +1% +1.5% +2% +3% +4% +5%
Increases Stamina's damage reduction +1% +2% +2.5% +3% +4% +5%
Increases technician ability damage boost +1% +1.5% +3% +4% +6% +10%
Increases victory star ability damage boost +1% +1.5% +3% +4% +6% +10%
Increases zen mode ability damage boost +0.5% +1% +1.5% +2% +4% +5%
When user is under sleep and confusion condition then it gets healed (with cd of 1min) 1% 2% 5% 6% 8% 10%
Chance that cooldown urge works through prot moves 0.5% 1.5% 3% 5% 8% 12%
Chance, that cooldown of any used move will be halved (cooldown of 2min) 0.15% 0.5% 1% 1.5% 3% 5%
Move Solar beam deals higher damage if used during sunny day +2% +4% +8% +12% +15% +20%
When user receives damage higher than 6000 within 2 seconds then it becomes resistant for next 4 seconds 3% 5% 8% 10% 12% 15%
When user's hp drops below 30% then it becomes immune to all stun types for: 0.5s 1s 3s 4s 6s 8s
Chance to reflect x% damage but as normal type 1% chance
0.5% damage
1% chance
3% damage
1.5% chance
6% dmg
3% chance
10% dmg
5% chance
15% damage
7.5% chance
20% damage
When user uses counter and enemy deals damage to it during this time, then user gets healed for x% (max 5 hits) 0.2% of max hp 0.5% of max hp 0.75% of max hp 1.5% of max hp 2% of max hp 3.5% of max hp
During hail, user has chance to dodge an attack 0.5% 1% 1.5% 2.5% 4% 5%
When user uses terrain-like spells, then it gets x% resistant for 3.5s 1% 2% 3% 5% 7% 12%
During sandstorm user deals x% critical damage 2% 3% 5% 7% 10% 12.5%
Pull moves cause stun for 0.2s 0.5s 0.7s 1s 1.5s 2s
Increase chances to activate %based helds by: 0.5% 1% 1.5% 2.5% 4% 8%
When user is released max 3 seconds after used revive (on user) then it gets resistance for all types for 4 seconds 2% 3.5% 5% 7% 10% 12%
Reduces cooldown for berries -0.5s -1s -1.5s -2s -3s -5s
Increases effects time for berries +3% +5% +8% +12% +15% +20%
Damage boost against bosses (including daily) 1% 1.5% 2% 3.5% 5% 7%
Damage reduction from all kind of bosses (inc daily) 2% 3.5% 5% 7% 10% 12.5%
When enemy's hp drops below 20% then user deals higher damage +3% +4% +5.5% +8% +10% +12.5%