Użytkownik:Sqnik: Różnice pomiędzy wersjami

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(Nie pokazano 11 pośrednich wersji utworzonych przez tego samego użytkownika)
Linia 1: Linia 1:
[[File:Bug_Net_tittle.png|link=|center]]
{| class="wikitable"
! !! Level 1 !! Level 2 !! Level 3 !! Level 4 !! Level 5
|-
! Cost
| 50k || 100k || 200k || 300k || 500k
|}


<table border="1" colspan=0 align="center"><tr> <th>Nazwa</th><th>Wygląd</th><th>Opis</th> <tr> <td>Bug Net</td><td>[[File:Bug_net.png]]</td><td>Widzisz bug net (połączony). Maksymalna liczba dozwolonych przynęt: 2. Czas odnowienia: 9 ~ 10 sekund.</td> </tr> <tr> <td>Weedle Jar</td><td>[[File:Weedle_Jar.png]]</td><td>Widzisz słoik Weedle. Podczas gdy jest wyposażony, możesz spotkać tylko Pokemony typu Robak. Dodatkowo możesz spotkać Big Galvantulę. Nie można używać razem z Caterpie Jar ani Grimer Jar.</td> </tr> <tr> <td>Caterpie Jar</td><td>[[File:Caterpie_Jar.png]]</td><td>Widzisz słoik Caterpie. Podczas gdy jest wyposażony, możesz spotkać tylko Pokemony typu Latającego. Nie można używać razem z Weedle Jar ani Grimer Jar.</td> </tr> <tr> <td>Grimer Jar</td><td>[[File:Grimer_Jar.png]]</td><td>Widzisz słoik Grimer. Podczas gdy jest wyposażony, możesz spotkać tylko Pokemony typu Trującego. Nie można używać razem z Weedle Jar ani Caterpie Jar.</td> </tr> <tr> <td>Shiny Grimer Jar</td><td>[[File:Shiny_Grimer_Jar.png]]</td><td>Widzisz słoik Shiny Grimer. Podczas gdy jest wyposażony, możesz spotkać tylko silne Pokemony.</td> </tr> <tr> <td>Shiny Venonat Jar</td><td>[[File:Shiny_Venonat_Jar.png]]</td><td>Widzisz słoik Shiny Venonat. Daje małą szansę na spotkanie shiny Pokemona.</td> </tr> <tr> <td>Venonat Jar</td><td>[[File:Venonat_Jar.png]]</td><td>Widzisz słoik Venonat. Daje małą szansę na spotkanie 1 dodatkowego Pokemona oraz bardzo małą szansę na spotkanie 2 dodatkowych Pokemonów. Nie można używać razem z Shiny Caterpie Jar.</td> </tr> <tr> <td>Shiny Caterpie Jar</td><td>[[File:Shiny_caterpie_jar.png]]</td><td>Widzisz słoik Shiny Caterpie. Daje małą szansę na spotkanie 2 dodatkowych Pokemonów oraz bardzo małą szansę na spotkanie 3 dodatkowych Pokemonów. Nie można używać razem z Venonat Jar.</td> </tr> <tr> <td>Cutiefly Jar</td><td>[[File:Cutiefly_Jar.png]]</td><td>Widzisz słoik Cutiefly. Zwiększa szansę na spotkanie Pokemonów o 20%.</td> </tr> <tr> <td>Shiny Weedle Jar</td><td>[[File:Shiny_weedle_jar.png]]</td><td>Widzisz słoik Shiny Weedle. Daje małą szansę na spotkanie Pokemona sklonowanego. Nie można używać razem z Shiny Venonat Jar, Shiny Grimer Jar, Weedle Jar, Caterpie Jar ani Grimer Jar. Działa tylko na wyspie Cloned.</td> </tr> <tr> <td>Bug Net Box</td><td>[[File:Bug_net_box1.png]]</td><td>W tej skrzyni możesz otrzymać dowolne przynęty, które mogą być użyte z Bug Net.</td> </table><br>
Tabela 2: efekty perków


Istnieją pewne przedmioty, które mogą pomóc, dając bonusy do systemu Bug Net. Są to:
{| class="wikitable"
 
! Effect description !! Base (level 0) !! Level 1 !! Level 2 !! Level 3 !! Level 4 !! Level 5
<table border="1" colspan=0><tr> <th>Nazwa</th><th>Wygląd</th><th>Opis</th> <tr> <td>Quince Cake</td><td>[[File:Cad023.png |link=|center]]</td><td>Generuje o 50% więcej dodatkowych Pokemonów podczas używania Bug Net. Zwiększa współczynnik złapania Pokemonów typu Trującego, Robaczego i Latającego. Ten bonus trwa 72 godziny.</td> </tr> <tr> <td>Extra bug hunting ticket</td><td>[[File:TKT.png]]</td><td>Generuje o 50% więcej dodatkowych Pokemonów podczas używania Bug Net. Ten bonus trwa 2 godziny.</td> </tr> <tr> <td>Squirtle Cioppino</td><td>[[File:Squirtlecio.png]]</td><td>Skraca czas odnowienia użycia Bug Net o 50% na 3 godziny.</td> </tr> <tr> <td>Wartortle Cioppino</td><td>[[File:Warciop.png]]</td><td>Skraca czas odnowienia użycia Bug Net o 55% na 30 godzin.</td> </tr> </table><br>
|-
 
| Increases duration of ice mirror || 0.3s || 0.6s || 0.9s || 1.2s || 1.5s || 2s
Poniżej znajdują się informacje o miejscach, gdzie można używać Bug Net:
|-
 
| Boosts snow cloak ability by: || 0.2% || 0.5% || 1% || 1.5% || 2.5% || 5%
<table border="1" colspan=0 align="center"><tr> <th>Gdzie używać</th><th>Pokemony, które mogą się pojawić</th> <tr> <td>[[File:Arbustos.png |link=|center]]</td><td>Spearow, Noibat, Hoothoot, Ledyba, Natu, Yanma, Murkrow, Taillow, Swablu, Starly, Combeep, Vullaby, Rowlet, Pikipek, Ekans, Grimer, Gulpin, Stunky, Skorupi, Venonat, Spinarak, Budew, Metapod, Kakuna, Pineco, Silcoon, Cascoon, Burmyp, Burmyt, Burmys, Karrablast, Grubbin, Surskit, Nincada, Sewaddle, Joltik, Cutiefly, Anorith, Weepinbell, Gloom, Nidorina, Nidorino, Alolan Grimer, Pidgeotto, Golbat, Skiploom</td> <tr> <td>[[File:Arvores.png |link=|center]] [[File:Imagem_2025-10-12_111748302.png|link=|center]]</td><td>'''Te same Pokemony, co powyżej, z dodatkiem:'''
|-
 
| Extra damage to daily bosses || 1% || 3% || 4% || 6% || 8% || 10%
Noivern, Butterfree, Beedrill, Pidgeot, Fearow, Farfetch'd, Scyther, Noctowl, Ledian, Crobat, Xatu, Jumpluff, Skarmory, Beautifly, Swellow, Masquerain, Ninjask, Altaria, Staravia, Staraptor, Mothim, Vespiquen, Honchkrow, Yanmega, Mandibuzz, Trumbeak, Toucannon, Swalot, Seviper, Skuntank, Venomoth, Victreebel, Ariados, Dustox, Roselia, Pinsir, Volbeat, Illumise, Wormadamp, Wormadams, Wormadamt, Escavalier, Forretress, Parasect, Shuckle, Heracross, Swadloon, Leavanny, Galvantula, Charjabug, Vikavolt, Ribombee, Vileplume, Roserade, Drapion</td>
|-
 
| Chance to skip cooldown on ability urge || 0.1% || 0.3% || 0.4% || 0.6% || 0.8% || 1.2%
<tr> <td>'''Z wyposażonym Shiny Venonat Jar'''</td><td>Shiny Noibat, Shiny Noivern, Shiny Noctowl, Shiny Staraptor, Shiny Mandibuzz, Shiny Toucannon, Mega Pidgeot, Shiny Ariados, Shiny Drapion, Shiny Escavalier, Shiny Galvantula, Shiny Seviper, Shiny Ribombee, Shiny Caterpie, Shiny Metapod, Shiny Butterfree, Shiny Weedle, Shiny Kakuna, Shiny Beedrill</td> <tr> </table><br>
|-
| Boosts all healing moves by: || 3% || 6% || 8% || 10% || 12% || 15%
|-
| Roto exp. points held gives: || +0.5% more experience || +1.5% more experience || +2.5% more experience || +3.2% more experience || +4% more experience || +5% more experience
|-
| Boosts proficiency experience by: || 1% || 3% || 5% || 7% || 10% || 15%
|-
| Spell counter: its duration lasts || 0.3s || 0.5s || 0.8s || 1.2s || 2s + additional effect user doesn't receive damage|| 3s + additional effect user doesn't receive damage
|-
| Reduces incoming damage from all types by: || 0.5% || 1% || 1.5% || 3% || 4% || 5%
|-
| Chance to bypass through immunities || 0.1% || 0.3% || 0.5% || 0.7% || 0.9% || 1.2%
|-
| Additional dmg to moxie || +1% || +2% || +3% || +4% || +6% || +8%
|-
| Additional dmg to moody || +1% || +2% || +3% || +4% || +6% || +8%
|-
| Telekinesis like spells* heal boost by: || 2% || 5% || 6% || 8% || 10% || 12%
|-
| Ability beast boost boosted by: || +0.5% || +1% || +1.5% || +3% || +4% || +5%
|-
| Ability hustle +more% to activate ability || +0.5% || +1% || +2% || +3% || +4% || +5%
|-
| Sheer force increases dmg by: || +1% || +1.5% || +2% || +2.5% || +3% || +4%
|-
| Merciless gives more% dmg when poisoned || +1% || +1.5% || +2% || +3% || +4% || +5%
|-
| Increases chance to use sniper ability || +1% || +1.5% || +2% || +3% || +4% || +5%
|-
| Solar power ability dmg increase || +1% || +1.5% || +2% || +3% || +4% || +5%
|-
| Increases Stamina's damage reduction || +1% || +2% || +2.5% || +3% || +4% || +5%
|-
| Increases technician ability damage boost || +1% || +1.5% || +3% || +4% || +6% || +10%
|-
| Increases victory star ability damage boost || +1% || +1.5% || +3% || +4% || +6% || +10%
|-
| Increases zen mode ability damage boost || +0.5% || +1% || +1.5% || +2% || +4% || +5%
|-
| When user is under sleep and confusion condition then it gets healed (with cd of 1min) || 1% || 2% || 5% || 6% || 8% || 10%
|-
| Chance that cooldown urge works through prot moves || 0.5% || 1.5% || 3% || 5% || 8% || 12%
|-
| Chance, that cooldown of any used move will be halved (cooldown of 2min) || 0.15% || 0.5% || 1% || 1.5% || 3% || 5%
|-
| Move Solar beam deals higher damage if used during sunny day || +2% || +4% || +8% || +12% || +15% || +20%
|-
| When user receives damage higher than 6000 within 2 seconds then it becomes resistant for next 4 seconds || 3% || 5% || 8% || 10% || 12% || 15%
|-
| When user's hp drops below 30% then it becomes immune to all stun types for: || 0.5s || 1s || 3s || 4s || 6s || 8s
|-
| Chance to reflect x% damage but as normal type || 1% chance <br />0.5% damage || 1% chance <br />3% damage || 1.5% chance <br />6% dmg || 3% chance <br />10% dmg || 5% chance <br /> 15% damage || 7.5% chance <br />20% damage
|-
| When user uses counter and enemy deals damage to it during this time, then user gets healed for x% (max 5 hits) || 0.2% of max hp || 0.5% of max hp || 0.75% of max hp || 1.5% of max hp || 2% of max hp || 3.5% of max hp
|-
| During hail, user has chance to dodge an attack || 0.5% || 1% || 1.5% || 2.5% || 4% || 5%
|-
| When user uses terrain-like spells, then it gets x% resistant for 3.5s || 1% || 2% || 3% || 5% || 7% || 12%
|-
| During sandstorm user deals x% critical damage || 2% || 3% || 5% || 7% || 10% || 12.5%
|-
| Pull moves cause stun for || 0.2s || 0.5s || 0.7s || 1s || 1.5s || 2s
|-
| Increase chances to activate %based helds by: || 0.5% || 1% || 1.5% || 2.5% || 4% || 8%
|-
| When user is released max 3 seconds after used revive (on user) then it gets resistance for all types for 4 seconds || 2% || 3.5% || 5% || 7% || 10% || 12%
|-
| Reduces cooldown for berries || -0.5s || -1s || -1.5s || -2s || -3s || -5s
|-
| Increases effects time for berries || +3% || +5% || +8% || +12% || +15% || +20%
|-
| Damage boost against bosses (including daily) || 1% || 1.5% || 2% || 3.5% || 5% || 7%
|-
| Damage reduction from all kind of bosses (inc daily) || 2% || 3.5% || 5% || 7% || 10% || 12.5%
|-
| When enemy's hp drops below 20% then user deals higher damage || +3% || +4% || +5.5% || +8% || +10% || +12.5%
|}

Aktualna wersja na dzień 06:50, 8 lis 2026

Level 1 Level 2 Level 3 Level 4 Level 5
Cost 50k 100k 200k 300k 500k

Tabela 2: efekty perków

Effect description Base (level 0) Level 1 Level 2 Level 3 Level 4 Level 5
Increases duration of ice mirror 0.3s 0.6s 0.9s 1.2s 1.5s 2s
Boosts snow cloak ability by: 0.2% 0.5% 1% 1.5% 2.5% 5%
Extra damage to daily bosses 1% 3% 4% 6% 8% 10%
Chance to skip cooldown on ability urge 0.1% 0.3% 0.4% 0.6% 0.8% 1.2%
Boosts all healing moves by: 3% 6% 8% 10% 12% 15%
Roto exp. points held gives: +0.5% more experience +1.5% more experience +2.5% more experience +3.2% more experience +4% more experience +5% more experience
Boosts proficiency experience by: 1% 3% 5% 7% 10% 15%
Spell counter: its duration lasts 0.3s 0.5s 0.8s 1.2s 2s + additional effect user doesn't receive damage 3s + additional effect user doesn't receive damage
Reduces incoming damage from all types by: 0.5% 1% 1.5% 3% 4% 5%
Chance to bypass through immunities 0.1% 0.3% 0.5% 0.7% 0.9% 1.2%
Additional dmg to moxie +1% +2% +3% +4% +6% +8%
Additional dmg to moody +1% +2% +3% +4% +6% +8%
Telekinesis like spells* heal boost by: 2% 5% 6% 8% 10% 12%
Ability beast boost boosted by: +0.5% +1% +1.5% +3% +4% +5%
Ability hustle +more% to activate ability +0.5% +1% +2% +3% +4% +5%
Sheer force increases dmg by: +1% +1.5% +2% +2.5% +3% +4%
Merciless gives more% dmg when poisoned +1% +1.5% +2% +3% +4% +5%
Increases chance to use sniper ability +1% +1.5% +2% +3% +4% +5%
Solar power ability dmg increase +1% +1.5% +2% +3% +4% +5%
Increases Stamina's damage reduction +1% +2% +2.5% +3% +4% +5%
Increases technician ability damage boost +1% +1.5% +3% +4% +6% +10%
Increases victory star ability damage boost +1% +1.5% +3% +4% +6% +10%
Increases zen mode ability damage boost +0.5% +1% +1.5% +2% +4% +5%
When user is under sleep and confusion condition then it gets healed (with cd of 1min) 1% 2% 5% 6% 8% 10%
Chance that cooldown urge works through prot moves 0.5% 1.5% 3% 5% 8% 12%
Chance, that cooldown of any used move will be halved (cooldown of 2min) 0.15% 0.5% 1% 1.5% 3% 5%
Move Solar beam deals higher damage if used during sunny day +2% +4% +8% +12% +15% +20%
When user receives damage higher than 6000 within 2 seconds then it becomes resistant for next 4 seconds 3% 5% 8% 10% 12% 15%
When user's hp drops below 30% then it becomes immune to all stun types for: 0.5s 1s 3s 4s 6s 8s
Chance to reflect x% damage but as normal type 1% chance
0.5% damage
1% chance
3% damage
1.5% chance
6% dmg
3% chance
10% dmg
5% chance
15% damage
7.5% chance
20% damage
When user uses counter and enemy deals damage to it during this time, then user gets healed for x% (max 5 hits) 0.2% of max hp 0.5% of max hp 0.75% of max hp 1.5% of max hp 2% of max hp 3.5% of max hp
During hail, user has chance to dodge an attack 0.5% 1% 1.5% 2.5% 4% 5%
When user uses terrain-like spells, then it gets x% resistant for 3.5s 1% 2% 3% 5% 7% 12%
During sandstorm user deals x% critical damage 2% 3% 5% 7% 10% 12.5%
Pull moves cause stun for 0.2s 0.5s 0.7s 1s 1.5s 2s
Increase chances to activate %based helds by: 0.5% 1% 1.5% 2.5% 4% 8%
When user is released max 3 seconds after used revive (on user) then it gets resistance for all types for 4 seconds 2% 3.5% 5% 7% 10% 12%
Reduces cooldown for berries -0.5s -1s -1.5s -2s -3s -5s
Increases effects time for berries +3% +5% +8% +12% +15% +20%
Damage boost against bosses (including daily) 1% 1.5% 2% 3.5% 5% 7%
Damage reduction from all kind of bosses (inc daily) 2% 3.5% 5% 7% 10% 12.5%
When enemy's hp drops below 20% then user deals higher damage +3% +4% +5.5% +8% +10% +12.5%